Recessland is a self-initiated live visual concept for a high-intensity summer festival, built from motion design, digital art and 3D. Interactive media, experimental motion graphics and looping visual systems fuse installation with Black culture and amplify the energy of live music.

Created as a visual prototype for large-scale screens and stage environments with sponsorships in mind, the work investigates how bold digital textures, interactive technology and live camera filters can interact with sound and performance. This project demonstrates a new vision to approach designing visual identities for live shows — blending creative technology and cultural storytelling.

Process

Concept Development
The project began as a self-initiated exploration into how high-energy music performances could be amplified through interactive and futuristic technology. The concept focused on Recesses' energy, bright colours, and motion to reflect the intensity of live stage environments.

Visual Experimentation
With Touchdesigner, different visual loops and motion systems were developed using distortion, collage, and layered textures to create dynamic visuals capable of matching the tempo and movement of a performance.

Stage Prototyping
Using 3D Software, the visuals were designed and tested as loopable assets suitable for LED stage screens, exploring how motion and visual rhythm could interact with music in a live concert environment.


Key Outcomes

  • Developed a self-commissioned live visual concept designed for high-energy concert environments and large-scale LED screens.

  • Prompted A.I generated a model to create a demo image.

  • The project received recognition from Recess, demonstrating relevance within contemporary live music culture.

  • Demonstrated capability in designing stage-ready visuals and prototyping concert screen content.

Editorial portrait of a woman in red

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